
UI/UX Design
Thoughts and Design Processes
Water Point Application
University 2nd Semester Project
The definition of this app is to adhere to certain inconvenience to individuals that found themselves with empty water bottles & encounter difficulty to search for water points nearby. The main goal is to remove the burden to tirelessly search for a water point & prevent the frustrations of those individuals.



01 | Research Improvements
Goal: Revamp old LMS website to be more user-friendly.
To research about Direct & Indirect competitors.
02 | Pinpoint Issues
List out Issue findings using Jakob Nielsen's 10 Heuristics from observations.
Categorize the severity of those issues from "Must", "Should", and "May" improve.
03 | Document Findings
Chosen target audience for revamp: Educators.
User-testing interviews with a questionnaire list.
Ensure the validity of our issue findings and more.



04 | Implement User Tasks
Created 1st pass interactive prototype with User tasks.
Implement menu flow for each User tasks.
05 | Further User Interviews
Run user interviews with interactive prototype and user tasks.
Each tasks given has objectives to ensure design make sense.
Survey questions are given to understand each actions taken.
06 | Final Version
Finalized UI design.